tag:blogger.com,1999:blog-5199579917411337233.post3391821561391269562..comments2024-03-26T04:55:59.077-04:00Comments on Legacy of the Bieth: First-Level FailuresAllandaroshttp://www.blogger.com/profile/01046079318999891967noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-5199579917411337233.post-59611275696873864542015-06-26T01:10:20.544-04:002015-06-26T01:10:20.544-04:00I've been giving this post a lot of thought si...I've been giving this post a lot of thought since the beginning of the month, especially with regards to the way I as a player handle character death and how others, especially my wife, handle character death. It's sort of an unintentional commentary on the way I sometimes GM.Ian Whttps://www.blogger.com/profile/05585316796421964527noreply@blogger.comtag:blogger.com,1999:blog-5199579917411337233.post-74499816556453044812015-06-12T11:35:01.561-04:002015-06-12T11:35:01.561-04:00Thanks! Perhaps the analogy here is with the D&...Thanks! Perhaps the analogy here is with the D&D TPK: an individual death is not unexpected, but the complete TPK might indicate something more. There's still less of a comment on failure in either of these, though, because the game doesn't reset in the same way that Mario or Dark Souls or whatever does; the dead stay dead, on both sides. <br /><br />Allandaroshttps://www.blogger.com/profile/01046079318999891967noreply@blogger.comtag:blogger.com,1999:blog-5199579917411337233.post-12756512087594744072015-06-12T02:24:17.512-04:002015-06-12T02:24:17.512-04:00Excellent post! I want to add that there are cert...Excellent post! I want to add that there are certain tricks games use with failure that I think help with the learning process. A common structure in games is to have you go back to the last checkpoint when you die, and after so many deaths you go back even further, to the beginning of the level or world and usually with a score reset. Lose all your continues and you're back to the beginning of the game. Now, this is somewhat of a comment on your failure, but it's recognizing that there's something wrong. If you die, it could've been a simple mistake, so no biggie. If you use up a continue, it could mean you're missing some important skill and should go back a bit to improve, while a game over means you need to get back to basics. Done right, I think this can actually speed up the learning processHolly Oatshttps://www.blogger.com/profile/01703437987958922954noreply@blogger.com